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International Journal Papers

(Note: The papers can be used for academic purposes only. All copyrights are reserved by the respective copyright holders.)

A full list of other publications can be found here (including papers in Chinese )

2017

Yizhitang, Jieqing Feng. Multi-scale surface reconstruction based on an adaptive signed distance field (draft). Computers & Graphics (Special issue of CAD/Graphics2017), 2017.7.20 Online.  https://doi.org/10.1016/j.cag.2017.07.015

Xuanmeng Xie, Shan Luo, Jieqing Feng. A general framework for 3D model co-alignment (draft). Computer-Aided Design (Special issue of SMP2017), 2017, 90:59-70. https://doi.org/10.1016/j.cad.2017.05.001

Yuncen Huang, Jieqing Feng. Efficient Skeleton-guided Displaced Subdivision Surfaces (draft). Multimedia Tools and Applications, 2017.2.18 Online.  http://link.springer.com/article/10.1007/s11042-017-4439-x

Caitou He, Jieqing Feng, Yuhong Zhao. Fast Flux Density Distribution Simulation of Central Receiver System on GPU(draft). Solar Energy, 2017.3.1, 144:424-435. http://dx.doi.org/10.1016/j.solener.2017.01.025

2016

Qing Ran, Wenjing Zhao, Jieqing Feng. A Robust Region-wise Colour Correction Method for Stereo Matching. IET Computer Vision, 2016. 10(7): 641-649.

Xuanmeng Xie, Jieqing Feng. Volumetric Shape Contexts for Mesh Co-segmentation. Computer Aided Geometric Design (Special issue of GMP2016), March 2016, 43:159-171.

Xue Chen, Jieqing Feng, Dominique Bechmann. Mesh sequence morphing. Computer Graphics Forum, 2016, 35(1):179-190.

2015

Yizhi Tang, Jieqing Feng. Hierarchical Multiview Rigid Registration. Computer Graphics Forum (Special issue of SGP2015), 2015, 34(5):77-87.

Yuanmin Cui, Jieqing Feng. GPU-based Smooth Free-Form Deformation with Sharp Feature Awareness. Computer Aided Geometric Design (Special issue of GMP2015), 2015, 35-36(0):69-81.

2014

Wenjun Du, Jieqing Feng, Baoguang Yang. Sub-Pixel Anti-Aliasing Via Triangle-Based Geometry Reconstruction. Computer Graphics Forum (Special issue of PG2014), 2014, 33(7):81-90.

Xue Chen, Jieqing Feng. Adaptive skeleton-driven cages for mesh sequences. Computer Animation and Virtual World (Special issue of CASA2014), 2014, 25(3-4):447C455. (Best Paper Award of CASA2014)

Ming Wang, Jieqing Feng, Wei Chen. Efficient Boundary Surface Reconstruction from Heterogeneous Volumetric Data via Tri-Prism Decomposition. Computers & Graphics (CAD/Graphics 2013), 2014, 38(0):212-221.

Yuanmin Cui, Jieqing Feng. Real-Time Accurate Free-Form Deformation in Terms of Triangular Bzier Surfaces. Applied MathematicsA Journal of Chinese Universities (Series B), 2014, 29(4): 455-467.

Yuncen Huang, Jieqing Feng, Matthias Niessner, Yuanmin Cui, Baoguang Yang. Feature-Adaptive Rendering of Loop Subdivision Surfaces on Modern GPUs. Journal of Computer Science and Technology, 2014, 29(6): 1014-1025.

Feifei Wei, Jieqing Feng. Real-time rendering of algebraic B-spline surfaces via Bzier point insertion. SCIENCE CHINA Information Sciences, 2014, 57(1): 012106:1-012106:15.

2013

Li Shen, Jieqing Feng, Baoguang Yang. Exponential Soft Shadow Mapping. Computer Graphics Forum (Special issue of EGSR2013), 2013, 32(4): 107-116.

Yuanmin Cui, Jieqing Feng. Real-Time B-spline Free-Form Deformation via GPU Acceleration. Computers & Graphics, 2013, 37(1-2):1-11.

Wenfeng Chen, Shujing Zhu, Huagen Wan, Jieqing Feng. Dual Quaternion Based Virtual Hand Interaction Modeling. SCIENCE CHINA Information Sciences, 2013, 56(3):1-11 (Best Paper Award of Chinagraph2012)

2012

Jinrong Wang, Jieqing Feng, Yongwei Miao. A Robust Confirmable Watermarking Algorithm for 3D Mesh Based on Manifold Harmonics Analysis. The Visual Computer, 2012, 28(11): 1049-1062.

Wenwu Yang, Jieqing Feng, Xun Wang. Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes. Computer Graphics Forum (Special issue of PG2012), 2012, 31(7):2249-2258.

Yongwei Miao, Jieqing Feng, Jinrong Wang, Renato Pajarola. A multi-channel salience based detail exaggeration technique for 3D relief surfaces. Journal of Computer Science and Technology, 27(6): 1100C1109 Nov. 2012.

Yongwei Miao, Jonas Bösch, Renato Pajarola, M. Gopi, Jieqing Feng. Feature sensitive re-sampling of point set surfaces with Gaussian spheres. SCIENCE CHINA Information Sciences, 55(9):2075-2089, 2012

Ming Wang, Jieqing Feng. 2D-Manifold Boundary Surfaces Extraction from Heterogeneous Object on GPU. Journal of Computer Science and Technology, 27(4): 862C871 July 2012.

2011

Feifei Wei, Jieqing Feng, Hongwei Lin. GPU-Based Parallel Solver via Kantorovich Theorem for The Nonlinear Bernstein Polynomial Systems. Computers & Mathematics with Applications, 2011, 62(6): 2506-2517

Feifei Wei, Jieiqng Feng. Real-time Raycasting of Algebraic B-spline Surfaces. Computers & Graphics, 2011, 35(4): 800-809.

Yongwei Miao, Jieqing Feng, Renato Pajarola. Visual Saliency Guided Normal Enhancement Technique for 3D Shape Depiction. Computers & Graphics (Special Issue of SMI2011), 2011, 35(3): 706-712

Li Shen, Gaël Guennebaud, Baoguang Yang, Jieqing Feng. Predicted Virtual Soft Shadow Maps with High Quality Filtering. Computer Graphics Forum (Special issue of EG2011), 2011, 30 (2): 493-502

2010

Baoguang Yang, Zhao Dong, Jieqing Feng, Hans-Peter Seidel, Jan Kautz. Variance Soft Shadow Mapping. Computer Graphics Forum (Special issue of PG2010), 2010, 29(7):2127-2134

Mingxiao Hu, Jieqing Feng, Jianmin Zheng. An Additional Branch Free Algebraic B-Spline Curve Fitting Method. The Visual Computer (Special issue of CGI2010), 2010, 26(6-8):801-811

Yongwei Miao, Jieqing Feng. Perceptual-saliency Extremum Lines for 3D Shape Illustration. The Visual Computer (Special issue of CGI2010), 2010, 26(6-8):433-443

2009

Baoguang Yang, Jieqing Feng, Gaël Guennebaud, Xinguo Liu. Packet-based Hierarchical Soft Shadow Mapping. Computer Graphics Forum (Special issue of EGSR2009), 2009, 28(4): 1121-1130

Wenwu Yang, Jieqing Feng. 2D Shape Manipulation via Topology-Aware Rigid Grid. Computer Animation and Virtual World (Special issue of CASA2009), 2009, 20(2&3): 175-184

Yongwei Miao, Renato Pajarola, Jieqing Feng. Curvature-aware Adaptive Re-sampling for Point-Sampled Geometry. Computer-Aided Design, 2009. 41(6): 395-403

Wenwu Yang, Jieqing Feng. 2D Shape Morphing via Automatic Feature Matching and Hierarchical Interpolation. Computers & Graphics (Special issue of SMI2009), 2009, 33(3): 414-423

Yongwei Miao, Jieqing Feng, Jinrong Wang, Xiaogang Jin. User-controllable mesh segmentation using shape harmonic signature. Progress in Natural Science, 2009. 19(4): 471-478

2008

Hanli Zhao , Xiaogang Jin , Jianbing Shen , Xiaoyang Mao and Jieqing Feng. Real-time feature-aware video abstraction. The Visual Computer(Special issue of CGI2008), 2008, 24(7-9):727 - 734 

Wenwu Yang, Jieqing Feng and Xiaogang Jin. Shape deformation with tunable stiffness. The Visual Computer(Special issue of CGI2008), 2008, 24(7-9):495 - 503.

Chuan Zhou, Xiaogang Jin, Charlie C.L. Wang, Jieqing Feng. Plausible cloth animation using dynamic bending model. Progress in Natural Science, 2008, 18(7):  879-885

Yongwei Miao, Jieqing Feng, Chunxia Xiao, Qunsheng Peng. High Frequency Geometric Detail Manipulation and Editing for Point-Sampled Surfaces. The Visual Computer, 2008, 24(2): 125-138.

Chuan Zhou, Xiaogang Jin, Charlie C.L. Wang, Jieqing Feng. Plausible cloth animation using dynamic bending model. Progress in Natural Science, 2008, 18(7):  879-885

2007

Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng. Deformation-based Interactive Texture Design using Energy Optimization. The Visual Computer (Special issue of CGI2007), 2007, 23(9-11) :631-639.

Wenwu Yang, Jieqing Feng, Shengsheng Huang, Xiaogang Jin. Copy-and-paste operation of planar polygonal shapes. Progress in Natural Science, 2007, 17(7):859-866

Yongwei Miao, Jieqing Feng, Chunxia Xiao, Qunsheng Peng. Differentials-based Segmentation and Parameterization for Point-Sampled Surfaces. Journal of Computer Science and Technology, 2007, 22(5): 749-760

Yongwei Miao, Jieqing Feng, Guoxian Zheng, Qunsheng Peng. A level set based segmentation approach for point-sampled surfaces. Journal of Zhejiang University SCIENCE A, 2007, 8(4): 575-585

2006

Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng. Completion Based Texture Design using Deformation. The Visual Computer (Special issue of PG2006), 2006, 22(9-11): 936-945 

Xiaogang Jin, Juncong Lin, Charlie CL Wang, Jieqing Feng, Hanqiu Sun. Mesh Fusion Using Functional Blending on Topologically Incompatible Sections. The Visual Computer, 2006, 22(4): 266-275

Yan Zhou, Xiaogang Jin, Jieqing Feng. Constrained deformations based on convolution surfaces. Journal of Computational Information Systems, 2006, 2(2): 513-520

Jieqing Feng, Jin Shao, Xiaogang Jin, Qunsheng Peng, A. Robin Forrest. Multiresolution free-form deformation with subdivision surface of arbitrary topology. The Visual Computer, 2006, 22(1): 28-42.

2005

Xiaogang Jin, Shengjun Liu, Charlie C. L. Wang, Jieqing Feng and Hanqiu Sun. Blob-based liquid morphing. Computer Animation and Virtual World (Special issue of CASA2005), 2005, 16(3-4):391-403.

Zhengwen Fan, Xiaogang Jin, Jieqing Feng and Hanqiu Sun. Mesh morphing using polycube-based cross-parameterization. Computer Animation and Virtual World (Special issue of CASA2005), 2005, 16(3-4):499-508.

Before 2005

Jieqing Feng, Tomoyuki Nishita, Xiaogang Jin, Qunsheng Peng. B-Spline Free-Form Deformation of Polygonal Object as Trimmed Bzier Surfaces. The Visual Computer, 2002, 18(8): 493-510.

Xiaogang Jin, Chiew-Lan Tai, Jieqing Feng, Qunsheng Peng. Convolution surfaces for line skeletons with polynomial weight distributionsJournal of Graphics Tools, 2001, 6(3):17-28.

Jieqing Feng, Qunsheng Peng. Accelerating Accurate B-Spline Free-Form Deformation through Polynomial Interpolation. Journal of Graphics Tools, 2000, 5(1):1-8

Lizhuang Ma, Rynson Lau, Jieqing Feng, C. N. Ng. Shape Modifying and Controlling with Sensor Glove in Virtual Reality. Progress in Natural Science. 1998, 8(4):488-497

Jieqing Feng, Pheng-Ann Heng, Tien-Tsin Wong. Accurate B-Spline Free-Form Deformation of Polygonal Object. Journal of Graphics Tools, 1998, 3(3):11-27

Jieqing Feng, Lizhuang Ma, Qunsheng Peng. A New Free-form Deformation through the Control of Parametric Surfaces. Computers & Graphics, 1996, 20(4):531-539.