Selected Publications
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Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Example-based dynamic skinning in real time.
ACM Trans. Graph. 27(3): (2008)
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Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum: Inverse texture synthesis.
ACM Trans. Graph. 27(3): (2008)
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Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung Shum: Real-time smoke rendering using compensated ray marching.
ACM Trans. Graph. 27(3): (2008)
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Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif Kobbelt, Hujun Bao: Spectral quadrangulation with orientation and alignment control.
ACM Trans. Graph. 27(5): 147 (2008)
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| 2007 |
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Guofeng Zhang, Xueying Qin, Wei Hua, Tien-Tsin Wong, Pheng-Ann Heng, Hujun Bao: Robust Metric Reconstruction from Challenging Video Sequences. CVPR 2007
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Guofeng Zhang, Jiaya Jia, Wei Xiong, Tien-Tsin Wong, Pheng-Ann Heng, Hujun Bao: Moving Object Extraction with a Hand-held Camera. ICCV 2007: 1-8
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Deng Cai, Xiaofei He, Kun Zhou, Jiawei Han, Hujun Bao: Locality Sensitive Discriminant Analysis. IJCAI 2007: 708-713
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Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. ACM Trans. Graph. 26(3): 81 (2007)
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Minghao Pan, Rui Wang, Xinguo Liu, Qunsheng Peng, Hujun Bao: Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes.
Comput. Graph. Forum 26(3): 485-493 (2007)
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Hongwei Lin, Wei Chen, Hujun Bao: Adaptive patch-based mesh fitting for reverse engineering. Computer-Aided Design 39(12): 1134-1142 (2007)
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Guofeng Zhang, Wei Hua, Xueying Qin, Tien-Tsin Wong, Hujun Bao: Stereoscopic Video Synthesis from a Monocular Video.
IEEE Trans. Vis. Comput. Graph. 13(4): 686-696 (2007)
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| 2006 |
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Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Subspace gradient domain mesh deformation. ACM Trans. Graph. 25(3): 1126-1134 (2006)
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Jiaping Wang, Xin Tong, Stephen Lin, Minghao Pan, Chao Wang, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Appearance manifolds for modeling time-variant appearance of materials. ACM Trans. Graph. 25(3): 754-761 (2006)
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Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo:
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. ACM Trans. Graph. 25(3): 977-986 (2006)
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Dong Xu, Hongxin Zhang, Qing Wang, Hujun Bao: Poisson shape interpolation. Graphical Models 68(3): 268-281 (2006)
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| 2005 |
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Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Large mesh deformation using the volumetric graph Laplacian.
ACM Trans. Graph. 24(3): 496-503 (2005)
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Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Visual simulation of weathering by gamma-ton tracing.
ACM Trans. Graph. 24(3): 1127-1133 (2005)
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Dong Xu, Hongxin Zhang, Qing Wang, Hujun Bao: Poisson shape interpolation. Symposium on Solid and Physical Modeling 2005: 267-274
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| 2004 |
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Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Mesh editing with poisson-based gradient field manipulation.
ACM Trans. Graph. 23(3): 644-651 (2004)
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Zhao Dong, Wei Chen, Hujun Bao, Hongxin Zhang, Qunsheng Peng: Real-time Voxelization for Complex Polygonal Models.
Pacific Conference on Computer Graphics and Applications 2004: 43-50
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Guiqing Li, Hujun Bao, Weiyin Ma: A unified approach for fairing arbitrary polygonal meshes. Graphical Models 66(3): 160-179 (2004)
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| before 2004 |
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Zhongding Jiang, Tien-Tsin Wong, Hujun Bao: Practical Super-Resolution from Dynamic Video Sequences. CVPR (2) 2003: 549-554
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Ying Tang, Jin Wang, Hujun Bao, Qunsheng Peng: RBF-based constrained texture mapping. Computers & Graphics 27(3): 415-422 (2003)
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Xinguo Liu, Hujun Bao, Heung-Yeung Shum, Qunsheng Peng: A Novel Volume Constrained Smoothing Method for Meshes. Graphical Models 64(3-4): 169-182 (2002)
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Youdong Liang, Hujun Bao, Weihua Zhou: A Morphing with Geometric Continuity between Two Arbitrary Planar Polygons.
Pacific Conference on Computer Graphics and Applications 2002: 448-449
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Yigang Wang, Hujun Bao, Qunsheng Peng: Accelerated Walkthroughs of Virtual Environments Based on Visibility Preprocessing and Simplification.
Comput. Graph. Forum 17(3): 187-194 (1998)
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Hujun Bao, Qunsheng Peng: Interactive 3D Morphing.
Comput. Graph. Forum 17(3): 23-30 (1998)
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Hujun Bao, Xiaogang Jin, Qunsheng Peng: A progressive radiosity algorithm based on piecewise polynomial intensity distribution.
Computers & Graphics 21(3): 281-288 (1997)
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Hujun Bao, Jianguo Ying, Qunsheng Peng: Shading with Curve Light Sources.
Comput. Graph. Forum 14(3): 217-228 (1995)
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Hujun Bao, Qunsheng Peng: A Progressive Radiosity Algorithm for Scenes Containing Curved Surfaces.
Comput. Graph. Forum 12(3): 399-408 (1993)
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Please refer to DBLP index or
ACM Database. |
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Collaborated Authors
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International Researchers:
Mathieu Desbrun, Heung-Yeung Shum, Leif Kobbelt, Baining Guo, Qunsheng Peng, Tien-Tsin Wong, Pheng-Ann Heng, Jiaya Jia, Weiyin Ma,
Hongxin Zhang, Hongwei Lin, Guiqing Li
Current students:
Guofeng Zhang, Xiaohan Shi, Jianwei Han, Muyang Zhang, Zilong Dong, Hanqing Jiang, Lu Chen
Graduated students:
Yigang Wang, Weiqun Cao, Wenting Zheng, Xinguo Liu, Xiang Fang, Kun Zhou, Qing Wang,
Dong Xu, Jin Huang, Ying Tang, Xiangjun Zhao, Xun Wang, Hua Liu, Chao Song
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