Hujun Bao

Cheung Kong Professor

Dean, Faculty of Information Technology

Zhejiang University

Email: bao at cad dot zju dot edu dot cn

I am currently a professor in the State Key Laboratory of Computer Aided Design and Computer Graphics and college of Computer Science and Technology, Zhejiang University. I graduated from Zhejiang University in 1987 with a B.Sc. degree in mathematics, and obtained my Ph.D. degrees in applied mathematics from the same university in 1993. In August 1993, I joined the laboratory.

I lead the 3D graphics computing group in the lab, which mainly makes researches on geometry computing, 3D visual computing, real-time rendering, and their applications. Our research goal is to investigate the fundamental theories and algorithms to achieve good visual perception for interactive digital environments, and develop related systems. We have published a number of papers over the past few years. These techniques have been successfully integrated into our realtime rendering engine VisioniX, 3D structure recovery system from videos ACTS, and the 2D-to-3D video conversion system. Our researches are supported by National Natural Science Foundation of China and National Key Basic Research Program of China.
Research Partners
Selected Publications

 Frame Field Generation through Metric Customization

 Tengfei Jiang, Xianzhong Fang, Jin Huang, Hujun Bao, Yiying Tong, Mathieu Desbrun

 ACM Transactions on Graphics (TOG), (conditional accept) , 2015

 Spatio-Temporal Video Segmentation of Static Scenes and Its Applications

 Hanqing Jiang , Guofeng Zhang, Huiyan Wang and Hujun Bao

 IEEE Transactions on Multimedia, 17(1):3-15, 2015

 Automatic Shader Simplification Using Surface Signal Approximation

 Rui Wang, Xianjin Yang, Yazhen Yuan, Wei Chen, Kavita Bala, Hujun Bao

 ACM Transactions on Graphics (TOG), 33(6), 2014.

 Variational Tree Synthesis

 Rui Wang, Yinhui Yang, Hongxin Zhang, Hujun Bao

 Computer Graphics Forum, 33(8), pp. 82-94, 2014.

 Spectral Quadrangulation with Feature Curve Alignment and Element Size Control

 Ruotian Ling, Jin Huang, Bert Juettle,Feng Sun, Hujun Bao and Wenping Wang

 ACM Transactions on Graphics (TOG), 11:1--11:11 , 2014

 Space-Time Editing of Elastic Motion through Material Optimization and Reduction

 Siwang Li, Jin Huang, Fernando de Goes, Xiaogang Jin, Hujun Bao and Mathieu Desbrun

 ACM Transactions on Graphics (TOG), 33 (4) , 2014

 L1-based Construction of Polycube Maps from Complex Shapes

 Jin Huang, Tengfei Jiang, Zeyun Shi, Yiying Tong, Hujun Bao and Mathieu Desbrun

 ACM Transactions on Graphics (TOG), 33 (3) , 2014

 Frame Field Singularity Correction for Automatic Hexahedralization

 Tengfei Jiang, Jin Huang, Yuanzhen Wang, Yiying Tong and Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics (TVCG), 20(8):1189-1199 , 2014

 Robust 3D Reconstruction with an RGB-D Camera

 Kangkan Wang, Guofeng Zhang and Hujun Bao

  IEEE Transactions on Image Processing, 23(11):4893-4906, 2014

 Efficient Keyframe-Based Real-Time Camera Tracking

 Zilong Dong, Guofeng Zhang, Jiaya Jia, and Hujun Bao

 Computer Vision and Image Understanding, 118: 97-110, 2014

 Interactive Localized Liquid Motion Editing

 Zherong Pan, Jin Huang, Yiying Tong, Changxi Zheng and Hujun Bao

 ACM Transactions on Graphics (TOG), 32(6), ACM SIGGRAPH ASIA 2013

 GPU-based Out-of-Core Many-Lights Rendering

 Rui Wang, Yuchi Huo, Yazhen Yuan, Kun Zhou, Wei Hua, Hujun Bao

 ACM Transactions on Graphics (TOG), 32(6), ACM SIGGRAPH ASIA 2013

 Analytic Double Product Integrals for All-Frequency Relighting

 Rui Wang, Minghao Pan, Weifeng Chen, Zhong Ren, Kun Zhou, Wei Hua, Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(7):1133-1142, (2013)

 Image-Space Texture-Based Output-Coherent Surface Flow Visualization

 Jin Huang, Zherong Pan, Guoning Chen, Wei Chen, Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(9):1476-1487, (2013)

 A Divide-and-Conquer Approach to Quad Remeshing

 Muyang Zhang, Jin Huang, Xinguo Liu, Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(6):941-952, (2013)

 Wake Synthesis For Shallow Water Equation

 Zherong Pan£¬Jin Huang£¬Yiying Tong£¬Hujun Bao

 Computer Graphics Forum, 31(7-1):2029-2036, (2012)

 Semi-supervised Mesh Segmentation and Labeling

 Jiajun Lv£¬Xinlei Chen£¬Jin Huang£¬Hujun Bao

 Computer Graphics Forum, 31(7-2):2241-2248, (2012)

 Consistent Depth Maps Recovery from a Trinocular Video Sequence

 Wenzhuo Yang£¬Guofeng Zhang£¬Hujun Bao£¬Jiwon Kim£¬Ho-Young Lee

 IEEE Conference on Computer Vision and Pattern Recognition£¨CVPR£©, 2012: 1466-1473

 3D Reconstruction of Dynamic Scenes with Multiple Handheld Cameras

 Hanqing Jiang£¬Haomin Liu£¬Ping Tan£¬Guofeng Zhang£¬Hujun Bao

 European Conference on Computer Vision (ECCV), 2:601-615£¬2012

 Boundary Aligned Smooth 3D Cross-Frame Field

 Jin Huang£¬Yiying Tong£¬Hongyu Wei£¬Hujun Bao

 ACM Transactions on Graphics (TOG), 30(6):143£¬2011

 Interactive Shape Interpolation through Controllable Dynamic Deformation

 Jin Huang£¬Yiying Tong£¬Kun Zhou£¬Hujun Bao£¬Mathieu Desbrun

 IEEE Trans. Vis. Comput. Graph., 17(7): 983-992£¬2011

 Simultaneous Multi-Body Stereo and Segmentation

 Guofeng Zhang£¬Jiaya Jia£¬Hujun Bao

 IEEE International Conference on Computer Vision (ICCV), 826-833£¬2011

 Robust Bilayer Segmentation and Motion/Depth Estimation with a Handheld Camera

 Guofeng Zhang£¬Jiaya Jia£¬Wei Hua£¬Hujun Bao

 IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 33(3):603-617£¬2011

 Motion Imitation with a Handheld Camera

 Guofeng Zhang£¬Hanqing Jiang£¬Jin Huang£¬Jiaya Jia£¬Tien-Tsin Wong£¬Kun Zhou£¬Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics (TVCG), 17(10):1475-1486£¬2011

 A Wave-based Anisotropic Quadrangulation Method

 Muyang Zhang£¬Jin Huang£¬Xinguo Liu£¬Hujun Bao

 ACM Transactions on Graphics (TOG), 29(4)£¬2010

 Cage-based deformation transfer

 Lu Chen£¬Jin Huang£¬Hanqiu Sun£¬Hujun Bao

 Computers & Graphics, 34(2):107-118£¬2010

 Efficient Non-Consecutive Feature Tracking for Structure-from-Motion

 Guofeng Zhang£¬Zilong Dong£¬Jiaya Jia£¬Tien-Tsin Wong£¬Hujun Bao

 European Conference on Computer Vision (ECCV), 5:422-435£¬2010

 An Efficient GPU-based Approach for Interactive Global Illumination

 Rui Wang£¬Rui Wang£¬Kun Zhou£¬Minghao Pan£¬Hujun Bao

 ACM Transactions on Graphics (TOG), 28(3)£¬2009

 Out-of-Core Multigrid Solver for Streaming Meshes

 Xiaohan Shi£¬Hujun Bao£¬Kun Zhou

 ACM Transactions on Graphics (TOG), 28(5)£¬2009

 Live Video Montage with a Rotating Camera

 Zilong Dong£¬Lei Jiang£¬Guofeng Zhang£¬Qing Wang£¬Hujun Bao

 Comput. Graph. Forum, 28(7):1745-1753£¬2009

 Fast Sub-pixel Antialiased Shadow Maps

 Minghao Pan£¬Rui Wang£¬Weifeng Chen£¬Kun Zhou£¬Hujun Bao

 Computer Graphics Forum, 28(7):1927-1934£¬2009

 Consistent Depth Maps Recovery from a Video Sequence

 Guofeng Zhang£¬Jiaya Jia£¬Tien-Tsin Wong£¬Hujun Bao

 IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 31(6): 974-988£¬2009

 Refilming with Depth-Inferred Videos

 Guofeng Zhang£¬Zilong Dong£¬Jiaya Jia£¬Liang Wan£¬Tien-Tsin Wong£¬Hujun Bao

 IEEE Transactions on Visualization and Computer Graphics, 15(5): 828-840£¬2009

 Keyframe-Based Real-Time Camera Tracking

 Zilong Dong£¬Guofeng Zhang£¬JiayaJia£¬Hujun Bao

 IEEE International Conference on Computer Vision (ICCV), 1538-1545£¬2009