[Program] [Invited Talks] [Full Papers] [Poster Papers]


Brief Program

9/25(Sat) 9/26(Sun) 9/27(Mon)
08:15 - 08:45 Registration Registration Registration
08:45 - 09:00 Opening Ceremony
09:00 - 10:10 Invited Talk 1
Hugues Hoppe
Invited Talk 2
Niloy J. Mitra
Invited Talk 3
Holly Rushmeier
10:10 - 10:25 Break Break Break
10:25 - 12:10 Paper Session 1
Geometry I
Paper Session 4
Rendering
Paper Session 8
Simulation
12:10 - 13:15 Lunch Lunch Lunch
13:15 - 14:35 Paper Session 2
Image and video I
Paper Session 5
Image and Video II
Paper Session 9
Geometry II
14:35 - 14:50 Break Break Break
14:50 - 16:10 Paper Session 3
Acquisition
Paper Session 6
Modeling
Paper Session 10
Visualization and Perception
16:10 - 16:25 Break Break Break
16:25 - 17:15 Poster Session 1 Paper session 7
Animation
Closing Ceremony
17:15 - 18:05 Poster Session 2
19:00 - 20:00 Conference Dinner Banquet Conference Dinner

Invited Talks

Hugues Hoppe (Microsoft Research, USA)
Processing Large-Scale Imagery
Saturday, 25 September | 9:00 AM - 10:10 AM


Niloy J. Mitra (IIT Delhi, India)
Analysis and Manipulation of 3D Geometry
Sunday, 26 September | 9:00 AM - 10:10 AM


Holly Rushmeier (Yale University, USA)
Advances and Open Problems in Material Appearance Modeling
Monday, 27 September | 9:00 AM - 10:10 AM


Paper Sessions

Session 1: Geometry I


Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds
Yi-Ling Chen, Bing-Yu Chen, Shang-Hong Lai, and Tomoyuki Nishita


Least Squares Subdivision Surfaces
Simon Boye, Gael Guennebaud, and Christophe Schlick


Feature Oriented Progressive Lossless Mesh Coding
Jingliang Peng, Yan Huang, C.-C. Jay Kuo, Ilya Eckstein, Meenakshisundaram Gopi


Dirichlet Harmonic Shape Compression with Feature Preservation for Parameterized Surfaces
Yang Liu, Balakrishnan Prabhakaran, and Xiaohu Guo


Session 2: Image and Video I


Instant Propagation of Sparse Edits on Images and Videos
Yong Li, Tao Ju, and Shi-Min Hu


Video Painting via Motion Layer Manipulation
Hua Huang, Lei Zhang, and Tian-Nan Fu


Efficient Mean-shift Clustering Using Gaussian KD-Tree
Chunxia Xiao and Meng Liu


Session 3: Acquisition


Modeling Complex Unfoliaged Trees from a Sparse Set of Images
Luis D. Lopez, Yuanyuan Ding, and Jingyi Yu


Modeling of Clouds from a Single Photograph
Yoshinori Dobashi, Yusuke Shinzo, and Tsuyoshi Yamamoto


Condenser-Based Instant Reflectometry
Yanxiang Lan, Yue Dong, Jiaping Wang, Xin Tong, and Baining Guo


Session 4: Rendering


Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
Xuan Yu, Rui Wang, and Jingyi Yu


Metalights: Improved Interleaved Shading
William Faure and Chun-Fa Chang


Density-based Outlier Rejection in Monte Carlo Rendering
Christopher DeCoro, TimWeyrich, and Szymon Rusinkiewicz


Variance Soft Shadow Mapping
Baoguang Yang, Zhao Dong, Jieqing Feng, Hans-Peter Seidel, and Jan Kautz


Session 5: Image and Video II


Image Synthesis for Branching Structures
Dominik Sibbing, Darko Pavic, and Leif Kobbelt


An Example-based Approach to Synthesize Artistic Strokes using Graphs
Mikyung Kim and Hyun Joon Shin


Contour-based Interface for Refining Volume Segmentation
Takashi Ijiri and Hideo Yokota


Session 6: Modeling


Manifold-Based 3D Face Caricature Generation with Individualized Facial Feature Extraction
Shu-Fan Wang and Shang-Hong Lai


B-Mesh: A Modeling System for Base Meshes of 3D Articulated Shapes
Zhongping Ji, Ligang Liu, and Yigang Wang


Feature Based Terrain Generation Using Diffusion Equation
Houssam Hnaidi, Eric Guerin, Samir Akkouche, Adrien Peytavie, and Eric Galin


Session 7: Animation


L4RW: Laziness-based Realistic Real-time Responsive Rebalance in Walking
Mingliang Xu, Huansen Li, Pei Lv, Wenzhi Chen, Gengdai Liu, Pengyu Zhu, and Zhigeng Pan


Context-Dependent Crowd Evaluation
Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, and Daniel Cohen-Or


Session 8: Simulation


Creating and Preserving Vortical Details in SPH Fluid
Bo Zhu, Xubo Yang, and Ye Fan


Fast Particle-based Visual Simulation of Ice Melting
Kei Iwasaki, Hideyuki Uchida, Yoshinori Dobashi, and Tomoyuki Nishita


Multi-Resolution Cloth Simulation
Yongjoon Lee, Sung-eui Yoon, Seungwoo Oh, Duksu Kim, and Sunghee Choi


Session 9: Geometry II


Fast Updating of Delaunay Triangulation of Moving Points by Bi-cell Filtering
Yuanfeng Zhou, Feng Sun, WenpingWang, Jiaye Wang, and Caiming Zhang


Semi-isometric Registration of Line Features for Flexible Fitting of Protein Structures
Sasakthi S. Abeysinghe, Matthew L. Baker, Wah Chiu, and Tao Ju


A Simple and Robust Thinning Algorithm on Cell Complexes
Lu Liu, ErinW. Chambers, David Letscher, and Tao Ju


Session 10: Visualization and Perception


Towards Perceptual Simplification of Models with Arbitrary Materials
Nicolas Menzel, Michael Guthe


Automatic Animation for Time-Varying Data Visualization
Li Yu, Aidong Lu,William Ribarsky, and Wei Chen


Polygonal Surface Advection applied to Strange Attractors
Shi Yan, Nelson Max, and Kwan-Liu Ma


Poster Sessions

Session 1


Representing Progressive Dynamic 3D Meshes and Applications
Chi-Kang Kao, Bin-Shyan Jong, Tsong-Wuu Lin


Space-optimized texture atlases for 3D scenes with per-polygon textures
Jonas Martinez, Carlos Andujar


Procedural Modeling of Water Caustics and Foamy Water for Cartoon Animation
Jing Liao, Jinhui Yu, Long Jia


High Quality Interactive Rendering of Massive Point Models using Multi-way kd-Trees
Prashant Goswami, Yanci Zhang, Renato Pajarola, Enrico Gobbetti


A Simplified Plane-Parallel Scattering Model and its Application to Hair Rendering
Mikio Shinya, Mishio Shiraishi, Yoshinori Dobashi, Kei Iwasaki, Tomoyuki Nishita


Real-time dehazing for image and video
Xingyong Lv, Wenbin Chen, I-fan Shen


Fast Height-Field Rendering under Image-Based Lighting
Noriaki Shinoyama, Nelson Max


Salient Region of Textured 3D Model
Bailin Yang, Xun Wang, Frederick W.B. Li


Computing Efficient Matrix-valued Wavelets for Mesh
Chong Zhao, Hanqiu Sun, Kaihuai Qin


Physically Based Rendering of Rainbows Under Various Atmospheric Conditions
Shota Kanamori, Kazuya Fujiwara, Takahiro Yoshinobu, Bisser Raytchev, Toru Tamaki, Kazufumi Kaneda


Prefiltered Cross-Section Occluders
Timothy Condon, Bruce Walter, Kavita Bala, Donald Greenberg


Session 2


Rate-distortion Optimized Progressive 3D Reconstruction from Multi-view Images
Viet Nam Nghiem, Jianfei Cai, Jianmin Zheng


Thread-based BRDF rendering on GPU
Soonhyun Kim, Min-Ho Kyung, Joo-Haeng Lee


GPU-Based Ray Tracing of Splats
Rhushabh Goradia, Sriram Kashyap, Parag Chaudhuri, Sharat Chandran


Synthesizing Subdivision Meshes using Real Time Tessellation
Matthias Hollander, Tamy Boubekeur


Sample-Based Synthesis of Illustrative Patterns
Vladimir Alves dos Passos, Marcelo Waltery, Mario Costa Sousa


 

 

 

 

News :