Dr. Hongxin Zhang


My research is in the fields of Computer Graphics and Geometric Modeling.


 
Affiliations:
Personal data:
Born in Hangzhou, Zhejiang Province, China, 1975.
B.S, Zhejiang University, 1997.
Ph.D, Zhejiang University, 2002.
Assistant Prof., Zhejiang University, Sep.2003-Dec.2006
Associate Prof., Zhejiang University, Jan.2007-

CV: Html, PDF 

Address:
The State Key Lab of CAD&CG,
Zhejiang University.
310027, Hangzhou, China.
Phone:
0086-571-88206681:519
Fax:
0086-571-88206680
Email:


Publications
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2008

[1].     Chao Song, Hongxin Zhang, Yuan Wu, and Hujun Bao. Cutting and fracturing models without remeshing. GMP 2008, <official link> .

[2].     Yuan Wu, Hongxin Zhang, Chao Song, and Hujun Bao. Space-time curve analogies for motion editing, GMP 2008, <official link>.

[3].     Hongxin Zhang, Dong Xu, and Hujun Bao. Material-aware differential mesh deformation using sketching interface, The Visual Computer, 2008, 24(2):85-93.<official link>

 

2007

[1].     Hua Liu, Hongxin Zhang, and Hujun Bao. Semiautomatic rule assist architecture modeling. ICEC, 2007, 315-323. <official link>

[2].     Hua Liu, Hongxin Zhang, Haiyang Jiang, and Hujun Bao. Point reconstruction for differential mesh deformation, 3rd Korea-China Joint Conference on Geometric and Visual Computing, 2007.

[3].     汤颍, 张宏鑫, 张美玉. 基于图形硬件的纹理图像编码与实时绘制算法, 计算机学报, 2007, 2, 272-280.< 文章链接>

 

2006

[1].     Dong Xu, Hongxin Zhang, Qing Wang, and Hujun Bao. Poisson shape interpolation. Graphical Models, 2006,68:268-281.

[2].    Jin Huang, Hongxin Zhang, Xiaohan Shi, Xinguo Liu, and Hujun Bao. Interactive Mesh Deformation with Pseudo Material Effects. CASA 2006, Computer Animation and Virtual Worlds, Volume 17, Numbers 3-4, July 2006, pp. 383-392(10).

[3].    Hongxin Zhang, Ying Tang, Zhihua Zhang, and Hujun Bao. Bernoulli embedding model and its application in texture mapping. Journal of Computer Science and Technology, 2006(2):199-203.PDF

[4].    Hongxin Zhang, Xiangyang Wu, Steve Lin, and Hujun Bao. Improving reflectance estimation by BRDF-consistent region clustering. Progress in Natural Science, 2006, 16(3).

[5]. Chao Song, Hongxin Zhang, Jin Huang, and Hujun Bao. Meshless simulation for skeleton driven elastic deformation. Journal of Zhejiang University SCIENCE A 2006, 7(9):1596-1602.<official link>

[6]. Xiangjun Zhao, Hongxin Zhang, and Hujun Bao. Adaptive sampling for mesh spectrum editing. Journal of Zhejiang University SCIENCE A 2006, 7(7):1193-1200.<official link>

[7].   Dong Xu, Wei Chen, Hongxin Zhang and Hujun Bao. Multi-level Differential Surface Representation Based on Local Transformations. The Visual Computer, 2006, 22(7):493-505.

[8].   Dong Xu, Hongxin Zhang, and Hujun Bao. Non-uniform Differential Mesh Deformation. Computer Graphics International 2006, LNCS 4035.

 

2005

[1].    Dong Xu, Hongxin Zhang, Qing Wang, and Hujun Bao. Poisson shape interpolation. ACM Symposium on Solid and Physical Modeling 2005: 267-274.

[2].    Ying Tang, Hongxin Zhang, Qing Wang, and Hujun Bao. Importance-Driven Texture Encoding Based on Samples. Computer Graphics International 2005.

[3].    Hongxin Zhang, Ying Tang, Zhihua Zhang, and Hujun Bao. Texture mapping based on Bernoulli embedding model. 1st Korea-China Joint Conference on Geometric and Visual Computing.

[4].    Yan Li, Jinhui Yu, Hongxin Zhang, Qing Wang, and Jiaoying Shi. Computer Genration of Paper-cutting Effects on 3D Mesh Models. In Proc. of the 13th Pacific Conference on Graphics and Applications, 2005.

 

2004

[1].    Chiew-Lan Tai, Hongxin Zhang, and Chun-Kin Fong. Prototype modeling from sketched silhouettes based on convolution surfaces. Computer Graphics Forum. 2004. PDF

[2].    Hongbo Fu, Chiew-Lan Tai, and Hongxin Zhang. Topology-free cut-and-paste editing over meshes. Geometric Modeling and Processing, Beijing, April 13-15, 2004. IEEE Computer Society Press. (GMP 2004) PDF

[3].    Wei Chen, Huageng Wan, Hongxin Zhang, Hujun Bao, and Qunsheng Peng. Interactive Collision Detection for Complex and Deformable Models using Programmable Graphics Hardware, In ACM Symposium on Virtual Reality Software and Technology (VRST) 2004.

[4].    Zhao Dong, Wei Chen, Hujun Bao, Hongxin Zhang, and Qunsheng Peng. Real-time Voxelization for Complex Polygonal Models, In Proceedings of the 12th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2004).

[5].    Hongxin Zhang, Guojin Wang. Analytical properties of semi-stationary subdivision schemes. Geometric Computation (edited by Falai Chen and Dongming Wang), Chapter 7, pages 191-208. World Scientific Publishing Co., Singapore New Jersey.PDF

[6].    Xiangyang Wu, Qunshen Peng, Hongxin Zhang, Wei Chen, and Gang Liu. Real-time Global Relighting (in Chinese). Chinagraph 2004, Journal of Software. Best paper award.

[7].    Xiangjun Zhao, Hongxin Zhang, Kun Zhou, and Hujun Bao. Mesh Editing Based on Geometry Signal Spectrum Analysis (in Chinese). Chinagraph 2004.

[8].    Ying Tang, Hanqiu Sun, Hongxin Zhang, and Hujun Bao. Texture Synthesis with User-guided Variance (in Chinese). Chinagraph 2004.

 

Before 2004

[1].    Hongxin Zhang, Dongxu Qi, Chiew-Lan Tai, and Hujun Bao. Representing Images by Multiple Kronecker Product Sum. CAD/Graphics 2003, Macau. PDF

[2].    Hongxin Zhang, Guojin Wang. Semi-stationary subdivision operators in geometric modeling. Progress in Natural Sceince. 2002, 12(10):772-776.PDF

[3].    Hongxin Zhang, Guojin Wang. Honeycomb subdivision. Journal of software, 2002, 13(7):1199-1208. PDF

[4].    Hongxin Zhang, Guojin Wang. Push-back Semi-Stationary Subdivision (in Chinese). Chinagraph 2002, Journal of software, 2002, 13(9):1830-1839. PDF

[5].    Hongxin Zhang, Guojin Wang. Shape Blending of Curves: Research into Geometric Continuity Preserving (in Chinese). Journal of University Applied Mathematics, 2001, 2a. PDF

 
     



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