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Computer Graphics 2014
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013
coursenote:013
第13讲 纹理映射
纹理映射的基本原理
颜色纹理映射方法
纹理映射技术在OpenGL API中的实现
Bump mapping与Displacement mapping
环境映照技术初步
coursenote/013.txt
· Last modified: 2023/08/19 19:51 (external edit)
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