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coursenote:007 [2013/10/09 11:34]
hongxin
coursenote:007 [2014/05/22 05:16] (current)
Line 5: Line 5:
     * 窗口与视口的概念     * 窗口与视口的概念
   * 三维观察   * 三维观察
-    * 平行投影,对应矩阵的计算 +    * 平行投影的种类,对应矩阵的计算 
-    * 透视投影,对应矩阵的计算+    * 透视投影的种类,对应矩阵的计算 
 +    * OpenGL中三维观察的实现
coursenote/007.txt · Last modified: 2014/05/22 05:16 (external edit)