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Computer Graphics 2013

Description

Image input and output devices such as cameras and displays, graphics hardware and software, input technologies and interactive techniques, typography and page layout, light and color representations, exposure and tone reproduction, image composition and imaging models, digital signal processing, sampling, aliasing and antialiasing, compression, two- and three-dimensional geometry and transformations, modeling techniques including curves and surfaces, reflection models and illumination algorithms, and basic methods of animation. Programming assignments using C++ and OpenGL.

The course is open to undergraduate students of College of Computer Science, Zhejiang University

Instructor

Dr. Hongxin Zhang

TA: Yao-yao Zou / Shan Jiang

Classroom & Time

  • Room 101, Cao-Guang-Biao West Building, Yu-Quan Campus, Zhejiang University
  • 8:00AM - 9:35AM, Monday / 2:05PM - 3:40PM, Wendesday

Schedule

Topic Date Slides Course note
Introduction 2013.09.09 Overview lesson 01
What is computer graphics
2D Primitive 2013.09.11 2D Primitive lesson 02
OpenGL Intro 2013.09.16 OpenGL Introduction lesson 03
Primitive Attribute 2013.09.18 Primitive Attributes lesson 04
Scan Line Algorithm
Math basics 2013.09.23 Math and transform lesson 05
Transform and view 2013.09.25 Transform 2 lesson 06
View in 2D and 3D 2013.09.30 2D and 3D View lesson 07
Hidden Surface Remove 2013.10.09 HSR lesson 08
Splines and Curves 2013.10.14 splines and curves lesson 09
Curves and Surfaces 2013.10.16 Spline and surfaces lesson 10
Complex 3D Objects 2013.10.21 Complex 3D lesson 11
Shading 2013.10.23 Shading lesson 12
Texture mapping 2013.10.28 Texture Book chapter lesson 13
Global illumination 2013.10.30 Global Illumination lesson 14
Review and GPU techniques 2013.11.04 ReView lesson 15
Final examination 2013.11.06 all slides A walkthrough of computer graphics

Homework

  1. Bresenham algorithm for drawing circle
  2. 3D Rotation
  3. seamless stiching 4 iphone screen
  4. Write a report on how to design Ferrari Cars
  5. Model a 3D scene about your desktop, and render it in POVRAY

Final Examination

  • Time: 7:30PM-9:00PM, 2013-11-08
  • Place: 玉泉曹西-103室

Previous courseware

start.txt · Last modified: 2014/05/22 05:16 (external edit)