Research Group of Modeling and Visualization of Vegetation
Members: |
Chengfang Song, Yu Guan, Long Zhang, Rui Wang, Changbo Wang, Chunxiao Liu (Ph.D Candidates) Yinan Fan, Yi Gong (Postgradutes) Qifeng Tan, Lincan Zou, Nan Wu (Seniors) |
Directors: | Porf. Qunsheng Peng, Dr. Wei Chen |
Routine: | At 18:30, Every Wednesday, Since Oct18, 2004. Two discusses once hosted by two members respectively |
A) Photorealistic Rendering Static Scene:
1. Przemyslaw Prusinkiewicz, Mark Hammel, and Eric Mjolsness. Animation of Plant Development. Proceedings of SIGGRAPH 93
2. Przemyslaw Prusinkiewicz, Mark James, and Radomir Mech. Synthetic topiary. Proceedings of SIGGRAPH 94。
3. Radomir Mech and Przemyslaw Prusinkiewicz. Visual Models of Plants Interacting with Their Environment. Proceedings of SIGGRAPH 96。
4. Generating Spatial Distributions for Multilevel Models of Plant CommunitiesBrendan Lane Przemyslaw Prusinkiewicz
5. Przemyslaw Prusinkiewicz, Lars Muendermann, Radoslaw Karwowski, and Brendan Lane. The use of positional information in the modeling of plants. Proceedings of SIGGRAPH 2001
6. Frederic Boudon, Przemyslaw Prusinkiewicz, Pavol Federl, Christophe Godin and Radoslaw Karwowski. Interactive design of bonsai tree models. Eurographics 2003
7. B. Lintermann and O. Deussen. A modelling method and user interface for creating plants. Computer Graphics Forum, 17(1):73-82, 1998.
8. Lintermann and O. Deussen. Interactive modeling of plants. IEEE Computer Graphics and Applications, 19(1):56-65, 1999.
9. Modeling Plants with Hairs Martin Fuhrer?, Henrik Wann Jensen?, and Przemyslaw Prusinkiewicz?
10. Volumetric Reconstruction and Interactive Rendering of Trees from Photographs
11. A Multiscale Model of Plant Topological Structures, Journal of Theoretical Biology98
12. A Simple but Effective Algorithm to Model the Competition of Virtual Plants for Light and Space WSCG03
13. Creation and Rendering of Realistic Trees
14. Reconstructing 3D Tree Models from Instrumented Photographs(CG&A01)
15. O. Deussen and T. Strothotte. Computer-generated pen-and-ink illustration of trees. Computer Graphics, 34(4):13-18, SIGGRAPH 2000 Conference Proceedings.
16. M. Kowalski, L. Markosian, J. D. Northrup, L. Burdev, R. Barzel, L. Holden, and J. F. Hughes. Art-based rendering of fur, grass, and trees. In SIGGRAPH '99 Conference Proceedings. ACM SIGGRAPH, August 1999.
17. Realistic modeling and rendering of plant ecosystems Oliver Deussen1 Pat Hanrahan2 Bernd Lintermann3 Radom′?r Mˇech4 Matt Pharr2 Przemyslaw Prusinkiewicz4B) Real-time Rendering Static Scene:
18. D. H. House, G. S. Schmidt, S. A. Arvin, and M. Kitagawa-DeLeon. Visualizing a real forest. IEEE Computer Graphics and Applications, 18(1):12-15, 1998.
19. D. Marshall, D. S. Fussel, and A. T. Campbell. Multiresolution rendering of complex botanical scenes. In Proceedings of Graphics Interface 97, pages 97-104, May 1997.
20. N. Max, O. Deussen, and B. Keating. Hierarchical image-based rendering using texture mapping hardware. Eurographics Rendering Workshop 1999, pages 57-62, June 1999.
21. Interactive Visualization of Complex Plant Ecosystems Oliver Deussen1 Carsten Colditz1 Marc Stamminger2,3 George Drettakis2
22. Interactive Rendering of Trees with Shading and Shadows, Alexandre Meyer Fabrice Neyret Pierre Poulin, 2001, IRTSS
23. Rendering Forest Scenes in Real-Time
24. Rendering of Forest Scenery Using 3D Textures, norishige chiba, kazunobu muraoka , and akio doi and junya hosokawa, JV&A 1997C) Real-time Rendering Dynamic Scene:
25. F. Neyret. Modeling, animating, and rendering complex scenes using volumetric textures. IEEE Transactions on Visualization and Computer Graphics, 4(1):55-70, January-March 1998.
26. F. Perbert and M. Cani. Animating prairies in real-time. In 2001 ACM Symposion on interacive 3D Graphics, pages 103-110, March 2001.Besides these, the forthcoming issues on OpenGL/Direct3D, GPU & Game programming etc. are welcome as well; the Introdution to new technology used in SpeedTree and Breakthrough of development about Billboard are highly expected!
1) Introduction to OpenSceneGraph, by Songchengfang, Oct 8, 2004;
2) Interactive Visualization of Complex Plant Ecosystems, by Guanyu, Oct 8, 2004;
3) L-systems, by Liuchunxiao, Oct20, 2004;
4) Simulating Nature, by Wangrui, Oct20, 2004;