Projects | Publications | Teaching | Links | ÖÐÎİæ |
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Biography |
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I was born in Dec. 1979. I am currently a lecturer in College of Computer Science at Xidian University, Xi'an, China. I received my PhD in Computer Science at State Key Lab of CAD&CG of Zhejiang University in 2009. I received Bachelor's degree in Information Engineering and Master¡¯s degree in Systems Engineering from Xi'an Jiaotong University in 2002 and 2005 respectively. My research interests include character animation, virtual reality, Affective computing and human-computer interaction.
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Camera Planning and Control for Virtual Humans and Crowds (NSFC) as Project Leader |
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Shadow Play with Low-cost HCI Devices in Mixed Reality Environments (FRF-CU) as Project Leader |
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Stylistic Human Motion Synthesis and Editing (863 Plan & Key NSFC) as Investigator |
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Intelligent and Emotional Behaviors of Virtual Humans (863 Plan) as Investigator |
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Digital Cultural Heritage for Grand Canal (CDSM) as Investigator |
2011 |
Gengdai Liu, Mingliang Xu, Abdennour El Rhalibi. Huamn Motion Generation with Multifactor Models. Journal of Computer Animation and Virtual Worlds, to appear |
Gengdai Liu, Mingliang Xu, Mingmin Zhang.
Human Motion Synethesis Based on Independent Spatio-Temporal Feature Space. Chinese Journal of Computers, 2011, 34(3):464-472 (in Chinese) |
2010 |
Mingliang Xu, Huansen Li, Pei Lv, Wenzhi Chen, Gengdai Liu, Pengyu Zhu, Zhigeng Pan. L4RW: Laziness-based Realistic Real-time Responsive Rebalance in Walking. Computer Graphics Forum. 2010, 29(7):2197-2196 (Special Issue on PG2010) |
Ling Li, Gengdai Liu, Hongwei Yang, Zhigeng Pan and Edwin, Song. BAAP: A Behavioral Animation Authoring Platform for Emotion Driven 3D Virtual Characters, International Conference on Entertainment Computing 2010, LNCS 6243, pp. 350¨C357 |
Gengdai Liu, Zhigeng Pan, Cheng Xi, Li Ling. Machine Learning in Synthesis of Human Motions: A Survey. Journal of Computer Aided Design and Computer Graphics, 2010, 22(9): 1619-1627 (in Chinese ) |
Gengdai Liu, Zhigeng Pan, Xi Cheng, A Stylistic Human Motion Editing System Based on A Subspace Motion Model, International Journal of Computer Applications in Technology. 2010, 38(1-3):10-18 |
Xi Cheng, Gengdai Liu, Zhigeng Pan, A Reactive and Protective Character Motion Generation Algorithm, International Journal of Computer Applications in Technology,2010, 38(1-3):93-100 |
Gengdai Liu, Zhigeng Pan, Xi Cheng, Mingliang Xu, Stylistic Human Motion Synthesis with Low-dimensional Motion Model and Inverse Kinematics, Journal of Computer Aided Design and Computer Graphics, 2010,22(1):145-151 (in Chinese)[video] |
Wenzhi Chen, Mingmin Zhang, Zhigeng Pan, Gengdai Liu, Huaqing Shen, Shengnan Chen, Yong Liu, Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal, IEEE Computer Graphics and Applications,2010. 30(3):84-88 |
2009 |
Gengdai Liu, Zhigeng Pan, Ling Li, Motion Synthesis Using Style-editable Inverse Kinematics, International Conference on Intelligent Virtual Agents 2009, LNAI 5773. pp.118-124 |
Xi Cheng, Gengdai Liu, Zhigeng Pan, Bing Tang, Fragment Based Responsive Character Motion for Interactive Games, The Visual Computer,2009,25(5-7):479-485 (Special Issue on CGI 2009) |
Zhigeng Pan, Xi Cheng, Wenzhi Chen, Gengdai Liu, Real time falling animation with active and protective responses, The Visual Computer, 2009,25(5-7):487-497 (Special Issue on CGI 2009) |
2008 |
Hongwei Yang, Zhigeng Pan, Gengdai Liu, A Comprehensive Computational Model of Emotions, Journal of Computer Research and Development,2008,45(5):579-587 (in Chinese) |
2007 |
Linqiang Chen, Gengdai Liu, Zhigeng Pan, Zhi Li: Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Screens. HCI 2007, LNCS4563. pp.627-632 |
Zhigeng Pan, Gengdai Liu, Zhi Li, Virtual Presentation and Animation of Qingming Festival by The Riverside, DMAMH 2007, IEEE Computer Society, pp.102-105 |
Some photos of my daughter |
UPDATED: May 6, 2011
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