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Computer Graphics and Visual Computing

  We will establish the fundamental theory and algorithms for the acquisition, processing and representation for geometry, materials and motion data, solve the key problems of the efficient construction and realistic rendering for complex objects, and develop software packages for digital high-definition film and television, stereoscopic television and 3D games, and their applications in industry. Our lab focuses on the following research topics: geometric computing, efficient photo-realistic rendering algorithms, image and visual computing, and computer animation and games.